SHORT DEMO
Active reflection for 5-10 minutes
Vital clinical information doesn’t stick without focused attention.
Games turn spare minutes into active reflective learning — challenging players to explore and contextualise real-world scenarios.
Research shows these games deliver measurable impact in healthcare:
150 serious games designed since 2004, for medical education & public health:
“Games win the attention that education needs.”
This demo shows questions and answers.
A full game presents 25-40 and lasts 5-10 mins.
You won 50 bonus points!
Question scenario copy...
Rationale copy...
In a full game between 25 and 40 questions and answers are presented.
Players then see a summary and can submit their score to the leaderboard.
We can build a library of content for each game. This allows users to fine tune each game to meet their needs.
The library makes games a reusable resource that can present a sequence of topics over time. Content can be updated in real time.
This is an opportunity to present information and links that support your programme.
Explain why they’ve been invited to play the game.
Links to internal and external resources.
Embed videos or images.
Tailor the experience around your objectives.
Explore optional tools that deepen engagement, track progress, and reinforce learning:
Leaderboards increase interactions with the game’s content.
Many people will replay the game to improve their score to get their name on the leaderboard.
Every answer is recorded and AI can give players immediate post-game feedback.
Supporting resources can be signposted.
Feedback can be aggregated for managers to identify strengths and weaknesses across the organisation.
You can ask players any questions you want:
Responses are collated and presented in the data dashboard.
We collect data and user feedback from every game.
Data is collated and presented in a fully customised dashboard.
This is a management tool, only you have access.
Games deliver important messages and calls-to-action at scale.
In practice:
Games are:
Contact Andy Yeoman:
andy@MaverickSpark.com